Store As Recipe Plugin for GrandMA3.
Plugin Version:
-1.3.0.0 — 18.10.2023
-1.2.2.0 — 28.08.2023
With the new Version 1.3 from the StoreAsRecipe Plugin, we implement Worlds in our fast workflow.
Is a world activ, he will assigned automatically to the recipe line.
You can add multiple recipe line each one with different worlds..
The Problem is, in the Sequence Sheet or the programmer part window, nowhere noted about the assigned world.
Therefore we write the assigned world in the name of the recipe line. Not referenced, when u change the Name of a World, the Recipe Name are still old.
For the control of the assigned worlds, there is a small check plugin. Which displays in a popup the assigned worlds of the selected sequence for each cue/recipe lines.
This Information are direct from the Sequence. nothing read from a user variabel or someting else.
To Store Recipe like a normal Cue.
Select your Group, the needed Presets and mabe MAtricks (PoolItem or in Editor) then hit the Plugin. Your Recipe Line are now in the ProgrammerPart.
Repeat if you need more in the Cue else Store to an Sequence. Easy!
and one more thing, it is important to mention that this plugin is not related to the MA Lightning company. Except that the GrandMA3 software is used.
It has been programmed using ideas and input from all of you, the community. Thank you all!
and even more important! The plugin only uses the already existing functionalities and optimizes the workflow. It is not somehow active in the background.
It only reads the programmer and assigns the objects and presets to the ProgrammerPart.
Limitations:
-MAgic Preset wont work
-Worlds ar not Supported, World 1 must be active (Implemented with Version 1.3, World are new Supported)
-create a Second Cue wont work, Bug from GrandMA3 Software, a third then goes again.
HowTo Import a Plugin
https://help2.malighting.com/Page/grandMA3/Plugins/en/1.9#toc_header_anchor_7
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